Eladre is home to various peoples and settlements. There exist no major powers in the world. Nations are as city states — powers bound to islands, archipelagos, and arkships, but no further than that.

Settlements, large and small, are enclaves against the ever-present threat of monsterkind. Most cannot expand horizontally. Monsters do not take kindly to nature being despoiled, and islands hold limited space. For smaller societies, expansion takes the form of settler groups and “leaving the nest.” In an advanced society, expansion becomes vertical with underground layers, city districts, and public transport.

Skyfaring Haven

Arkships are a different kind of settlement. Skyships converted into flying homes, holding up to hundreds of people, with various agricultural, industrial, and residential facilities.

Most hold up to 200-300 people. The largest can hold up to 4,000-5,000 people.

On matters of faith, the distance between civilizations lends itself well to local beliefs and systems. Only the Elya Church can be considered global. Generational traditions, old folktales, and stories of past heroes are far more commonplace across the islands. Eikons are oft the subject of awe, fear, or reverance.

Peoples of Eladre

It is a vast world. Filled with many peoples and many islands. And spread across the great expanse, the people can be categorized within five major types. A sixth covers the lesser-known peoples.

Cultures of Eladre

People can be found anywhere. Culture is what influences the self. In Eladre, there are six broad cultures. Each one can be seen in various forms and styles, and these do not include every culture.